Text/Hexadecimal Editor

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(Available on Restorer Ultimate PRO and Restorer Ultimate PRO Network only)

YOU MUST BE ABSOLUTELY SURE OF WHAT AND WHERE YOU ARE WRITING!

Or you may completely lose all your data.

Any object visible by Restorer Ultimate can be viewed and edited in the Text/Hexadecimal Editor.

Before you can physically write anything on a disk, you need to enable writing.

To enable writing,

1Select Enable Write on the Settings dialog box
2Select Enable Write on the Tools menu of the Text/Hexadecimal Editor's main panel

To view/edit an object,

1Right-click the object and select View/Edit on the shortcut menu
>A Viewer/Editor panel will appear

hmtoggle_plus1 Restorer Ultimate Text/Hexadecimal editor

Click the panel regions to learn their functions.

Save ChangesFindFind NextFind PreviousToggle BookmarkPrevious BookmarkNext BookmarkToggle CodepageType an offset to go toStop (Esc)EditorMain

Text view of the data

Panel view options

You may set which panels and bars to enable/disable.

hmtoggle_plus1 To enable/disable:

Sector number

Select/clear Sectors on the View menu

Binary data

Select/clear BYTES on the View menu

ANSI data

Select/clear ANSI on the View menu or click the ANSI button

OEM data

Select/clear OEMr on the View menu or click the OEM button

UNICODE data

Select/clear UNICODE on the View menu or click the UNICODE button

UNICODE+ data

Select/clear UNICODE+ on the View menu or click the UNICODE+ button

Toolbar

Select/clear Toolbar on the View menu

Status bar

Select/clear Status bar on the View menu

Properties View

Select/clear Properties View on the View menu

Sectors View

Select/clear Sectors View on the View menu

Bookmarks View

Select/clear Bookmarks View on the View menu

Find Results View

Select/clear Find Results View on the View menu

2View the information and make necessary changes

Click the Save Changes button if you want to save changes.

You may view data in 4 various code pages: ANSI/OEM/UNICODE/UNICODE+ by switching on/off the respective code pages in the Code pages buttons or select the appropriate code pages on the View menu.

Searching

To search for a particular string, click the Find, Find Next, or Find Previous buttons or the same items on the Edit menu, and specify the string on the Search dialog box.

esearch.zoom15
Search dialog box

hmtoggle_plus1 Search options

Search for

HEX

Field for the string to search for in the hexadecimal representation

ANSI

Field for the string to search for in the ANSI encoding

OEM

Field for the string to search for in the OEM encoding

UNICODE

Field for the string to search for in the UNICODE encoding

Match case

Select this check box to make the search case-sensitive

Search area

From current position

Select this check box to start search from the current position

From start position

Select this check box to start search from the beginning of the object

From Address

Select this check box and specify the range in which the search is to be carried out

Search position

Exhaustive search

Select this check box to search the entire object

Search at offset

Select this check box and specify the sector offset from which the search will start

Reverse

Select this check box to start the search in the reverse direction

Find all

Select this check box to search for all instances of the string to search. Search results will be shown in the Find Results pane.

Search results are shown on the Find Results pane. You may easily move to the required found item by clicking the item.

Navigating

You may quickly move to a particular part of the object. To move to a particular part of the object being viewed/edited, enter the required offset in the Go to Offset field between the buttons.

Bookmarking

You may create bookmarks to easily move to those places. Right-click the cursor on the place you want to bookmark and select Toggle Bookmark on the shortcut menu. The list of bookmarks appears in the Bookmark pane. You may easily move to the required bookmark by clicking it in the list.

You may control bookmarks on the Edit or shortcut menu.

Filling an area with a pattern

To fill an area with a pattern, select Fill on the Edit menu, and specify the pattern and area on the Fill dialog box.

fill.zoom15
Fill dialog box

hmtoggle_plus1 Fill options

Fill pattern

HEX

Field for the pattern to fill the area in the hexadecimal representation

ANSI

Field for the pattern to fill the area in the ANSI encoding

OEM

Field for the pattern to fill the area in the OEM encoding

UNICODE

Field for the pattern to fill the area in the UNICODE encoding

Fill range

From (hex)

Field for the start position of the area to fill with the pattern

To (hex)

Field for the end position of the area to fill with the pattern

3Click the Save Changes button to save the changes
>Viewer/Editor will save the changes on the object

YOU MUST BE ABSOLUTELY SURE OF WHAT AND WHERE YOU ARE WRITING!

Or you may completely lose all your data.

Selecting and saving an area in the Viewer/Editor

You may select an area in the Viewer/Editor panel and save it as a file.

To select and save an area in the Viewer/Editor panel,

1Select Select... on the Tools menu and specify an area to select on the Select dialog box, or

Click the start point of the area and drag the mouse cursor to its end.

If you need to select an entire object, select Select All on the Tools menu or click the Ctrl+A key

edselect.zoom15
Select dialog box
2Select an appropriate item in the Tools menu to save the data in a required format and specify its file name

Select:

Save to Binary File...

to save the data in the binary format (default extension is .bin)

Save to Hexadecimal File

to save the data in the binary format (default extension is .hex)

on the Tools menu.

>Viewer/Editor will save the data in the file