|
(Available on Restorer Ultimate PRO and Restorer Ultimate PRO Network only)
Any object visible by Restorer Ultimate can be viewed and edited in the Text/Hexadecimal Editor.
Before you can physically write anything on a disk, you need to enable writing.
| 1 | Select Enable Write on the Settings dialog box |
| 2 | Select Enable Write on the Tools menu of the Text/Hexadecimal Editor's main panel |
It is possible to manually lock an object being edited in Text/hexadecimal Editor.
When an object is locked, Text/hexadecimal Editor has an exclusive access to it, and no other programs or Windows can make any changes on it. Text/hexadecimal Editor itself always locks the object itself before writing anything on the disk and then unlocks it. But sometimes locking/unlocking may take quite a lot of time, up to several seconds. That is why sometimes it is a good practice to lock an object while editing it in Text/hexadecimal Editor. This can be done by selecting Lock on the Tools menu.
When considering locking an object in Text/hexadecimal Editor, keep in mind the following:
| • | Starting from Windows 7, it is impossible to change data if it resides on a logical disk without locking the disk. If the data is on a place outside of any logical disk (on an unmounted partition or empty space), such lock is not necessary. Windows Vista, XP, or below do not have such restrictions. |
| • | The Lock command tries to lock all logical disks on which the object being edited is placed. For a hard drive, those are all its logical disks, for a file that is a logical disk where it resides. And if a RAID is created from logical disks and a file is opened on that RAID, Text/hexadecimal Editor blocks all logical disks on which the file resides. |
Moreover:
| • | If a logical disk is opened in Text/hexadecimal Editor, the Lock command locks the disk if there is no files opened by some other programs. |
| • | If a hard drive is opened in Text/hexadecimal Editor, the Lock command locks the drive if all its logical disks can be locked. That may cause problems is one of the logical disks is a system one. |
| 1 | Right-click the object and select View/Edit on the shortcut menu |
| > | A Viewer/Editor panel will appear |
Restorer Ultimate Text/Hexadecimal editor
Click the panel regions to learn their functions.

|
You may set which panels and bars to enable/disable.
To enable/disable:
Sector number
|
Select/clear Sectors on the View menu
|
Binary data
|
Select/clear BYTES on the View menu
|
ANSI data
|
Select/clear ANSI on the View menu or click the ANSI button
|
OEM data
|
Select/clear OEMr on the View menu or click the OEM button
|
UNICODE data
|
Select/clear UNICODE on the View menu or click the UNICODE button
|
UNICODE+ data
|
Select/clear UNICODE+ on the View menu or click the UNICODE+ button
|
Toolbar
|
Select/clear Toolbar on the View menu
|
Status bar
|
Select/clear Status bar on the View menu
|
Find Results View
|
Select/clear Find Results View on the View menu
|
| 2 | View the information and make necessary changes |
Click the Save Changes button if you want to save changes.
You may view data in 4 various code pages: ANSI/OEM/UNICODE/UNICODE+ by switching on/off the respective code pages in the buttons or select the appropriate code pages on the View menu.
Searching
To search for a particular string, click the , , or buttons or the same items on the Edit menu, and specify the string on the Search dialog box.
 | | Search dialog box |
Search options
Search for
|
HEX
|
Field for the string to search for in the hexadecimal representation
|
ANSI
|
Field for the string to search for in the ANSI encoding
|
OEM
|
Field for the string to search for in the OEM encoding
|
UNICODE
|
Field for the string to search for in the UNICODE encoding
|
Match case
|
Select this check box to make the search case-sensitive
|
Search area
|
From current position
|
Select this check box to start search from the current position
|
From start position
|
Select this check box to start search from the beginning of the object
|
From Address
|
Select this check box and specify the range in which the search is to be carried out
|
Search position
|
Exhaustive search
|
Select this check box to search the entire object
|
Search at offset
|
Select this check box and specify the sector offset from which the search will start
|
Reverse
|
Select this check box to start the search in the reverse direction
|
Find all
|
Select this check box to search for all instances of the string to search. Search results will be shown in the pane.
|
Search results are shown on the pane. You may easily move to the required found item by clicking the item.
Navigating
You may quickly move to a particular part of the object. To move to a particular part of the object being viewed/edited, enter the required offset in the Go to Offset field between the buttons.
Filling an area with a pattern
To fill an area with a pattern, select Fill on the Edit menu, and specify the pattern and area on the Fill dialog box.
 | | Fill dialog box |
Fill options
Fill pattern
|
HEX
|
Field for the pattern to fill the area in the hexadecimal representation
|
ANSI
|
Field for the pattern to fill the area in the ANSI encoding
|
OEM
|
Field for the pattern to fill the area in the OEM encoding
|
UNICODE
|
Field for the pattern to fill the area in the UNICODE encoding
|
Fill range
|
From (hex)
|
Field for the start position of the area to fill with the pattern
|
To (hex)
|
Field for the end position of the area to fill with the pattern
|
| 3 | Click the button to save the changes |
| > | Viewer/Editor will save the changes on the object |
You may select an area in the Viewer/Editor panel and save it as a file.
| 1 | Select Select... on the Tools menu and specify an area to select on the Select dialog box, or |
Click the start point of the area and drag the mouse cursor to its end.
If you need to select an entire object, select Select All on the Tools menu or click the Ctrl+A key
 | | Select dialog box |
| 2 | Select an appropriate item in the Tools menu to save the data in a required format and specify its file name |
Select:
Save to Binary File...
|
to save the data in the binary format (default extension is .bin)
|
Save to Hexadecimal File
|
to save the data in the binary format (default extension is .hex)
|
on the Tools menu.
| > | Viewer/Editor will save the data in the file |
|